package folder /* #cgo windows LDFLAGS: -lole32 -luuid #include "windows_dialog.h" */ import "C" // OpenFolderDialog 调用Windows原生文件夹选择对话框 // 返回选择的文件夹路径,如果用户取消选择则返回空字符串 func OpenFolderDialog() string { cPath := C.OpenFolderDialog() if cPath == nil { return "" } defer C.FreeMemory(cPath) return C.GoString(cPath) }